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Rell vs Karma · Top

The lane in ten seconds, then the whole brief — written by our coach for your level, from Riot's own kits for patch 16.21. Every number checked against Riot's data. Options, never orders.

Written for

The same lane is not played the same way in Silver and in Diamond: pick your level, the advice changes. Signed in, Olymps opens on your rank. Coaching, not statistics — the abilities and Riot's cooldowns are the same at every level.

TopRell vs KarmaGold – Platinum
The key

Close the gap when her Mantra is down, then stun her.

Karma W — Focused Resolve
Watch · W · Focused Resolve12 s

Stay out of tether range or break it fast.

Rell E — Full Tilt›AA›Rell Q — Shattering Strike
Your window

Go in right after she spends Mantra.

How the lane plays · Gold – Platinum

Karma out-ranges you and pokes freely, so you win by closing the gap with E (Full Tilt) and Q (Shattering Strike), then holding her inside your reach.

Levels 1-2

Karma has Mantra from level 1, so her Q or W can come empowered. Stay out of Q range until her Mantra is spent, then step in.

Levels 3-5

With W (Ferromancy: Crash Down) and E up, you can close, knock up, and stun in one trade. Fight when her Q and W are on cooldown.

Level 6+

R (Magnet Storm) pulls her into your kit, and she has no real dash to escape it. Look for a fight near your side of the wave.

Play it aggressive

After she spends Q or W on the wave, use E (Full Tilt) to close fast, then Q to stun and trade.

When the wave is pushed toward her tower, you can force a short trade, but only while your Q is up.

After her Mantra goes on cooldown, look for a full engage, because her follow-up poke is weaker.

Play it safe

When her Mantra is up and your Q is down, her empowered W root can leave you stuck in range.

Do not stand in the lingering Q zone while taking poke. Back off and let it expire.

Dismounted Rell is slowed, so avoid holding that form in the open against a Karma with cooldowns ready.

Their threats · Riot's cooldowns

Karma W — Focused Resolve
W · Focused Resolve12 s

Tether then root. Breaking range stops the root, but dismounted Rell is slowed. Stay mounted and out of range, or accept the root only when your stun is ready.

Karma Q — Inner Flame
Q · Inner Flame9 → 5 s

Long-range poke, and with Mantra it leaves a delayed cataclysm zone. Sidestep the ball, then walk out of the lingering area rather than staying in it.

Karma R — Mantra
R · Mantra40 → 34 s

Mantra turns her next ability into a stronger version. Watch when she uses it on Q or W, because the cooldown shows when she can do it again.

Your combo

Rell E — Full Tilt›AA›Rell Q — Shattering Strike›Rell W — Ferromancy: Crash Down

Use it when her Q and W are on cooldown: close with E, stun with Q, then knock up with W.

Karma's kit · Riot's cooldowns, every level

Karma Q — Inner Flame
Q · Inner Flame
9 → 5 s
Karma W — Focused Resolve
W · Focused Resolve
12 s
Karma E — Inspire
E · Inspire
10 → 8 s
Karma R — Mantra
R · Mantra
40 → 34 s

Other Rell matchups · top

Everything about Rell →

How this is written

Our coach reads both kits exactly as Riot publishes them for the current patch — abilities, cooldowns, costs, ranges — and writes the lane for one level at a time: Iron – Silver, Gold – Platinum, Emerald – Diamond, Master+. Every number in the text is checked against Riot's data; a line that cites anything else is dropped. No win rates, no tier lists: coaching, not statistics.