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Syndra vs Jhin · Mid

The lane in ten seconds, then the whole brief — written by our coach for your level, from Riot's own kits for patch 16.21. Every number checked against Riot's data. Options, never orders.

Written for

The same lane is not played the same way in Silver and in Diamond: pick your level, the advice changes. Signed in, Olymps opens on your rank. Coaching, not statistics — the abilities and Riot's cooldowns are the same at every level.

MidSyndra vs JhinGold – Platinum
The key

Poke him with Q, but never let his root catch you.

Jhin W — Deadly Flourish
Watch · W · Deadly Flourish12 s

Stay behind minions after taking damage.

Syndra Q — Dark Sphere›Syndra E — Scatter the Weak›Syndra W — Force of Will
Your window

After his fourth shot or W is spent.

How the lane plays · Gold – Platinum

Syndra outranges Jhin's poke with Q and W, but one Jhin W root into a follow-up can punish a missed stun, so trade around cooldowns.

Levels 1-2

Q (Dark Sphere) pokes at 800 range and outreaches his AA. Jhin's fourth shot hurts, so trade when his reload cycle is spent.

Levels 3-5

With E (Scatter the Weak) up, Q into E can stun him. Watch for his lotus traps near the wave and don't walk into them.

Level 6+

Both ultimates reach far. Your R (Unleashed Power) bursts him if spheres are out. His R (Curtain Call) punishes you when you're low, so keep health healthy.

Play it aggressive

When his Q (Dancing Grenade) is spent on the wave, look for Q then W to poke and force him back.

After he fires his fourth shot, step up with Q and AA for a short trade while he reloads.

When he's stuck near the wave, Q then E to stun him, then follow with W for a kill window.

Play it safe

When he has W up and you're already hurt, stay back. A root can turn a trade into a kill.

Without E ready, avoid walking into his range. A missed stun leaves you with no peel.

Once he reaches level 6, keep your health up so his R can't finish you.

Their threats · Riot's cooldowns

Jhin W — Deadly Flourish
W · Deadly Flourish12 s

Long-range root if you were recently damaged, which sets up his follow-up. Stay out of his lane line after taking poke, and stay behind minions.

Jhin E — Captive Audience
E · Captive Audience2 s

Invisible lotus traps slow and damage when stepped on. Be careful where you stand and walk after trades, since it can lock you in range.

Jhin R — Curtain Call
R · Curtain Call120 → 90 s

Four long-range shots that slow and execute. At low health you are in range from anywhere, so respect his ult once you are hurt.

Your combo

Syndra Q — Dark Sphere›Syndra E — Scatter the Weak›Syndra W — Force of Will›AA

Q onto him, E the sphere to stun, then W to slow and AA. Best when his W is on cooldown.

Jhin's kit · Riot's cooldowns, every level

Jhin Q — Dancing Grenade
Q · Dancing Grenade
7 → 5 s
Jhin W — Deadly Flourish
W · Deadly Flourish
12 s
Jhin E — Captive Audience
E · Captive Audience
2 s
Jhin R — Curtain Call
R · Curtain Call
120 → 90 s

Other Syndra matchups · mid

Everything about Syndra →

How this is written

Our coach reads both kits exactly as Riot publishes them for the current patch — abilities, cooldowns, costs, ranges — and writes the lane for one level at a time: Iron – Silver, Gold – Platinum, Emerald – Diamond, Master+. Every number in the text is checked against Riot's data; a line that cites anything else is dropped. No win rates, no tier lists: coaching, not statistics.