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Udyr vs Jax · Jungle

The lane in ten seconds, then the whole brief — written by our coach for your level, from Riot's own kits for patch 16.22. Every number checked against Riot's data. Options, never orders.

Written for

The same lane is not played the same way in Silver and in Diamond: pick your level, the advice changes. Signed in, Olymps opens on your rank. Coaching, not statistics — the abilities and Riot's cooldowns are the same at every level.

JungleUdyr vs JaxIron – Silver
The key

Bait his dodge first, then stun and fight him.

Jax E — Counter Strike
Watch · E · Counter Strike17 → 9 s

Do not stun-hit while he can dodge.

Udyr E — Blazing Stampede›AA›Udyr Q — Wilding Claw›AA
Your window

Right after his dodge is spent or on cooldown.

How the lane plays · Iron – Silver

Both junglers want long fights and Jax's dodge can cancel your stun, so the winner is whoever wastes less and wins the fight after the dodge.

Levels 1-2

Clear smoothly and keep your abilities rolling. Jax is strong in a long duel, so only fight on your side if he shows up weak after camps.

Levels 3-5

Watch the scuttle crab and track his Q (Leap Strike) as he comes in. Fight near your W (Iron Mantle) shield and heal, not at his empowered hits.

Level 6+

Expect Jax to dive a lane with Q (Leap Strike) into a stun. Ping early, stay near allies, and punish him once his abilities are spent.

Play it aggressive

Fight when his E (Counter Strike) is on cooldown. Start with E (Blazing Stampede) so the stun lands, then trade with Q and AA.

Contest the scuttle crab if he shows up late or hurt from camps. Arrive with your abilities ready and fight near the crab.

Gank a lane when Jax is deep on the other side of the map. Chase with E (Blazing Stampede) speed and R (Wingborne Storm) slow.

Play it safe

Do not stun-hit into his E (Counter Strike) when he is standing still next to you. A dodge wastes your stun and gives him the free fight.

Do not chase him after he drops low. His Q (Leap Strike) can pull him away, and his attack speed ramps up in long fights.

Do not walk into an unwarded river with abilities on cooldown. Wait for W (Iron Mantle) and E (Blazing Stampede) to be ready first.

Their threats · Riot's cooldowns

Jax E — Counter Strike
E · Counter Strike17 → 9 s

Dodges all basic attacks, then stuns everyone around him. Do not throw your E (Blazing Stampede) stun hit into it. Let him spend it first, then fight.

Jax Q — Leap Strike
Q · Leap Strike8 → 6 s

A long leap that closes the gap fast and makes running away from him hard. Do not chase or flee in a straight line. Fight where your shield is ready.

Jax W — Empower
W · Empower7 → 3 s

His next attack hits harder, usually used to open a trade. Use W (Iron Mantle) shield and heal to absorb it, and avoid fighting at low health.

Your combo

Udyr E — Blazing Stampede›AA›Udyr Q — Wilding Claw›AA

After he has used his E (Counter Strike), stun with the first attack, then add Q (Wilding Claw) for the bonus hits.

Jax's kit · Riot's cooldowns, every level

Jax Q — Leap Strike
Q · Leap Strike
8 → 6 s
Jax W — Empower
W · Empower
7 → 3 s
Jax E — Counter Strike
E · Counter Strike
17 → 9 s
Jax R — Grandmaster-at-Arms
R · Grandmaster-at-Arms
110 → 90 s

Other Udyr matchups · jungle

Everything about Udyr →

How this is written

Our coach reads both kits exactly as Riot publishes them for the current patch — abilities, cooldowns, costs, ranges — and writes the lane for one level at a time: Iron – Silver, Gold – Platinum, Emerald – Diamond, Master+. Every number in the text is checked against Riot's data; a line that cites anything else is dropped. No win rates, no tier lists: coaching, not statistics.