Heimerdinger vs Riven · Jungle
The lane in ten seconds, then the whole brief — written by our coach for your level, from Riot's own kits for patch 16.21. Every number checked against Riot's data. Options, never orders.
The same lane is not played the same way in Silver and in Diamond: pick your level, the advice changes. Signed in, Olymps opens on your rank. Coaching, not statistics — the abilities and Riot's cooldowns are the same at every level.
Turrets down first, then stun her when she jumps in.
Stay out of stun reach; keep a turret between you.
After she spends her dash or Q.
How the lane plays · Gold – Platinum
Riven wants to jump on you and trade at melee range. Heimerdinger wants turrets down and her kept at range, so whoever sets the terms wins.
Riven wins most face-to-face skirmishes in the first clear. Keep Q (H-28 G Evolution Turret) down near your camps and respect any invade when your turret is not up.
Scuttle fights are best when you place Q (H-28 G Evolution Turret) first, then E (CH-2 Electron Storm Grenade) as she steps in. Without them, give up the crab.
Riven's R (Blade of the Exile) adds range and a Wind Slash finisher on your lanes. Stay near turrets, keep E ready, and hold R (UPGRADE!!!) for a defensive E.
Play it aggressive
When she spends E or Q on camps, you can lay Q turrets and poke with W (Hextech Micro-Rockets) from long range.
Contest scuttle after she has used her skills on a camp: set a turret near the crab and look for E to stun her.
When she fights on your side of the map near your turrets, use the Move Speed from P (Hextech Affinity) to kite and trade.
Play it safe
Don't invade her camps without a turret down. If she lands W you lose most of the trade.
Her R (Blade of the Exile) gives a ranged finisher. Don't hang low on health near her even if you are at range.
When your E (CH-2 Electron Storm Grenade) is on cooldown, don't fight her where she can dash in. Wait for it to come back.
Their threats · Riot's cooldowns
Ki Burst stuns everyone close to her. Don't stand where she can reach you without a turret or E ready; poke her before she gets there.
Broken Wings is three strikes, and the third knocks back and closes distance. Expect gap closing, and don't count on stepping away after the first hit.
Valor is her dash and a damage block. Bait it with W (Hextech Micro-Rockets) first, then land E (CH-2 Electron Storm Grenade) once it is spent.
Your combo
Turret down first, then E when she steps in to fight, then W and AA while she is slowed.
Riven's kit · Riot's cooldowns, every level
Other Heimerdinger matchups · jungle
No other Heimerdinger lane is written yet. Every lane a player meets with our free desktop app is written for their level — and lands here.
Everything about Heimerdinger →How this is written
Our coach reads both kits exactly as Riot publishes them for the current patch — abilities, cooldowns, costs, ranges — and writes the lane for one level at a time: Iron – Silver, Gold – Platinum, Emerald – Diamond, Master+. Every number in the text is checked against Riot's data; a line that cites anything else is dropped. No win rates, no tier lists: coaching, not statistics.


